![]() ![]() This may change in later versionsĮach part has a file called part.cfg, which sets various properties for the part. Part folders are found in KSP/Parts in 0.19. For helicopters, you should always have the thrust arrow pointing through the center of the weight ball in order not to pitch forwards or back automatically. You can see the lift, weight and thrust balance of your craft by pressing the buttons at the bottom left of the hangar window. Some parts with very complex setups have an extra popup menu that can be toggled from the right click menu, or by clicking on it while in the Action Group Editor, see the VTOL engine section for an example screenshot. This can be things like wheel and engine reverse, steering setup, bomb bay doors starting open, control surface axis response etc. Right click the part while in the SPH or VAB (or in flight), to get a list of values that can be changed and saved to the craft. When flying, click the assigned number key to trigger the action. You can add actions from the part to an action group. In the hangar, you can assign action groups to the keys 1-9 and 0 by clicking the gear icon next to the craft name. These can typically be rebound in the cfg file. Very infrequently, they may also have key bindings for actions that don’t work well as either. These are often the same as the right click events, but may offer more granular control. They will also often have actions that can be tied to action groups in the Space Plane Hangar (SPH), or the Vehicle Assembly Building (VAB). Parts typically have a number of events that can be triggered by right clicking on the part while in flight mode. The Firespitter pack has a fair number of parts, and most of them have some added functionality which may not be entirely clear. If the folder is not in the expected place, or you renamed anything, engine sounds will not work! The Source folder is just so people can inspect and optionally compile the code themselves if they are wary of accepting dlls from strangers. If you want to use the example craft as stock craft, place them in the ships/SPH folder. If you are on a mac, take care when overwriting a folder, as it might default to wiping the target folder of other content.īut don’t take it from me, let Scott Manley guide you. For example: c:\games\KSP_win\GameData\Firespitter. Unzip the contents of the zip file directly to the KSP GameData folder, so the Firespitter folder ends up in the GameData catalog. Water Launch System General information Installation Texture switching and customizable nose art Wings with special lift code (biplane/F-86) Tweakables and Action Group editor popups Right click Events, Action groups and key bindings Oblong base parts for model makers (blend and fbx) Or download the legacy version for KSP 0.19.1, v4.2 Download Firespitter from curseforge or pre-releases from github ![]()
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